

See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. That's only if you want to update it obviously. So I imagine a lot of character skills/ancillaries etc. I've noticed that in the saveparser I don't see my generals political rank which is "Vacabara". I believe the saveparser for divide et impera, all together needs an update. I can implement a check that overwrites the name only if it was edited.It would be best if you implemented a check. Names_tables of the _divide_et_impera_010_part1.pack.ī) maybe that works: modify the _divide_et_impera_010_part1.pack with PFM and merge those two name locs:

In your savegame the name key names_name_2147352050 is even not in the So SaveParser does not find the loc file for the names because it looks for "names.loc" Most mods embed their loc file in the first pack file, in our case _divide_et_impera_010_part1.pack

The set for the names in the local_en.pack is called "names.loc" The locs themselve are found in the tree text/db there. Will be displayed if a name id is used that is not in the loc-file.
